
Attack
Heavy blows with sword or axe: true damage that ignores armour, bleeds, life steal and a whirlwind of steel.
- Bash
- Havoc
- Frenzy
- Smite

ONLINE
Humans and orcs clash over the same land. Choose your side, raise your clan, and write the kingdom's fate with steel and sorcery.
Human or Orc: every character you have on a server stands on the same side. Your race decides your friends and your enemies.
Warrior, Rogue, Mage and Priest, each with three skill trees. You spend your own stat points.
Found a clan, raise its Main Hall level by level, fill the shared bank, and carry your emblem and cape into battle.
Gather, refine, craft. Weapons and armour from a master's hands come with an extra rune slot.
Risk your gear to make it stronger and shape it with runes. Every +1 is a gamble, every success a story.
Take parties of eight into the wilds, share the loot fairly, and let a collector pet gather the chests for you.
Every class has three skill trees; the tree you put your points into shapes how you play.
Humans hold the kingdom's castles and trade roads: disciplined and balanced.

Warrior
Human
A front-line fighter in heavy armour. Takes the hits and holds the line with sword and axe.

Heavy blows with sword or axe: true damage that ignores armour, bleeds, life steal and a whirlwind of steel.

Plate and shield: passives that count twice with a shield, healing over time and pulling monsters onto you.

Strikes that never miss and blows that shake the ground: the knight's answer to armour and to crowds.
Screenshots are from a development build; the final game may look different.
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